INTRO: SPELLCASTER

• INFORMATION


Spell Caster is a range mage class equiped with a staff. This class can manipulate the elements on the battle field and has a gauge called “Mana“, which is required to cast some spells. Mana doesn’t recover over time and needs to be charged up by using certain skills.


Like fire, ice, lightning, You can learn various attribute attacks. It high power and attribute effects, Which is more effective in party battles.

• CLASS PREVIEW


INTRO: STATS

BASIC STATS | LEVEL 1

Strength

45%

Endurance

50%

Dexterity

55%

Intelligence

67%

Spirit

60%

ATTACK STATS | LEVEL 1

Attack

Critical Chance

Critical Damages

209

7%

41%

DEFENSE STATS | LEVEL 1

Defense Power

Recovery Power

50

72

INTRO: SKILLTREE

Trinity Shot | Left Click

Chain attack, which restores mana.

This skill can be upgraded 2 times on the skill board.

Sub Action | Right Click

Shoots trinity bolts, which recover mana.

This skill can be upgraded 2 times on the skill board.

Concentration
Tactical Skill 4
(16 sec cooldown)

Regenerates mana temporarily.

This skill can be upgraded 2 times on the skill board. After the last upgrade, 2 skill modifiers will be unlocked.

Fire Blast [LV.1]
Tactical Skill 1
(0 sec cooldown)

Consumes mana. Shoots a fireball, which can be charged up to 3 levels. Charged level increases the damage of the fireball.

This skill can be upgraded 2 times on the skill board. After the last upgrade, 2 skill modifiers will be unlocked.

Blizzard [LV.1]
Tactical Skill 3
(0 sec cooldown)

Places a chargeable snowstorm, which slows and damages enemies in it. Charge time increases the size of the storm and damage.

This skill can be upgraded 2 times on the skill board. After the last upgrade, 2 skill modifiers will be unlocked.

Flame Grenade [LV.1]
Tactical Skill 1
(0 sec cooldown)

Send a ball of fire which explodes when touching the enemy. Can be charged up to 3 times.

This skill can be upgraded 2 times on the skill board. After the last upgrade, 2 skill modifiers will be unlocked.

Lighting [LV.1]
Tactical Skill 2
(0 sec cooldown)

Shoots lightning bolts, which can be charged up to 3 levels. Charged level increases the amount of lightning bolts. At max charge you will get charge time reduction buff for all your skills.

This skill can be upgraded 2 times on the skill board. After the last upgrade, 2 skill modifiers will be unlocked.

Thunder Mine [LV.1]
Tactical Skill 2
(0 sec cooldown)

Summons a lightning mine following the enemy to the hit and causes an explosion. At each charge level, a mine is added.

This skill can be upgraded 2 times on the skill board. After the last upgrade, 2 skill modifiers will be unlocked.

Frigid Crash [LV.1]
Tactical Skill 3
(0 sec cooldown)

Summons an iceberg over the enemy. Competence can be charged, with each load an iceberg is added.

This skill can be upgraded 2 times on the skill board. After the last upgrade, 2 skill modifiers will be unlocked.

Follow Bullet [LV.1]
Tactical Skill 4
(16 sec cooldown)

Summons two crystal. For each skill used, the crystals will inflict damage on the enemy depending on the element of the skill.

This skill can be upgraded 2 times on the skill board. After the last upgrade, 2 skill modifiers will be unlocked.

Meteor Inferno
Ultimate Skill
(60 sec cooldown)

Summons a huge meteor, which deals enormous damage.

This skill cannot be upgraded.

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