INTRO: AEGISFIGHTER

• INFORMATION


Aegis Fighter is a melee class equipped with a sword and a powerful shield. A class with offensive and defensive skills but mostly focused on survival.


The class has a special gauge called “Shield Gauge.” Shield Gauge is necessary to block incoming damage and regenerates if you don’t block. If the Shield Gauge reaches “0,” the shield breaks and you won’t be able to block for a few seconds.

• CLASS PREVIEW


INTRO: STATS

BASIC STATS | LEVEL 1

Strength

60%

Endurance

65%

Dexterity

50%

Intelligence

45%

Spirit

45%

ATTACK STATS | LEVEL 1

Attack

Critical Chance

Critical Damages

158

5%

36%

DEFENSE STATS | LEVEL 1

Defense Power

Recovery Power

68

62

INTRO: SKILLTREE

Break Slash | Left Click

Chain attack, the 4th attack deals additional damage and applies a damage reduction debuff on the enemy.

This skill can be upgraded 2 times on the skill board.

Shield Guard – Counter | Right Click

Shielding skill to block incoming damage until Endurance hits “0”. You can activate counter mode by clicking Left Click while holding up the shield.

This skill can be upgraded 2 times on the skill board.

Regeneration
Tactical Skill 4
(45 sec cooldown)

Passive Skill that continuously give you back HP.

This skill can be upgraded 2 times on the skill board. After the last upgrade, 2 skill modifiers will be unlocked.

Shield Charge [LV.1]
Tactical Skill 1
(12 sec cooldown)

Launch an attack by bashing your shield to enemies in front of you. Stuns enemies upon hit. Cannot be used in Shield/Guard break state.

This skill can be upgraded 2 times on the skill board. After the last upgrade, 2 skill modifiers will be unlocked.

Blow Beat [LV.1]
Tactical Skill 2
(10 sec cooldown)

Launch a shockwave attack to all directions in circular area around you. Enemies hit will be granted a Taunt Debuff.

This skill can be upgraded 2 times on the skill board. After the last upgrade, 2 skill modifiers will be unlocked.

Sunrise Charge [LV.1]
Tactical Skill 1
(12 sec cooldown)

Rush towards the enemy with his shield, causing light damage. If you charge the attack level 2, it will trigger a second combo, if you charge it level 3, it will trigger a third combo and put a Holy debuff.

This skill can be upgraded 2 times on the skill board. After the last upgrade, 2 skill modifiers will be unlocked.

Divide Slash [LV.1]
Tactical Skill 3
(12 sec cooldown)

Attack by releasing a slash that penetrates enemy in front of you.

This skill can be upgraded 2 times on the skill board. After the last upgrade, 2 skill modifiers will be unlocked.

Fortress [LV.1]
Tactical Skill 4
(30 sec cooldown)

Grants a Shield/Guard Up buff status effect to self for a fixed time. Cannot be used in Shield/Guard break state.

This skill can be upgraded 2 times on the skill board. After the last upgrade, 2 skill modifiers will be unlocked.

Celestial Pillar [LV.1]
Tactical Skill 2
(12 sec cooldown)

Summon a pillar of light which continuously deals light damage to enemies in range.

This skill can be upgraded 2 times on the skill board. After the last upgrade, 2 skill modifiers will be unlocked.

Crescent Light [LV.1]
Tactical Skill 3
(15 sec cooldown)

Launch a crescent light slash causing light damage. If you charge it level 2, it will launch two slashes instead of one.

This skill can be upgraded 2 times on the skill board. After the last upgrade, 2 skill modifiers will be unlocked.

Judgement Shield
Ultimate Skill
(60 sec cooldown)

Launch a shockwave Light attribute attack to the frontal area. Gains a buff that recovers Shield gauge when using skills. When you successfully guard an attack, slightly shortens Ultimate cooldown.

This skill cannot be upgraded.

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